Publicado:

2022-04-11

Número:

Vol. 16 Núm. 1 (2022)

Sección:

Visión de Caso

Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX

Architecture of a 2D Game for Android and IOS Using Cocos2DX

Autores/as

Palabras clave:

Juegos 2D, Cocos2DX, Juegos móviles (es).

Palabras clave:

2D games, Cocos2DX, Mobile games (en).

Resumen (es)

El presente artículo muestra la arquitectura y las herramientas usadas en el desarrollo de un juego 2D que funciona tanto en Android y IOS. Para ello se usa la herramienta Cocos2DX la cual permite el desarrollo de juegos 2D que tienen la portabilidad y potencia necesaria para ejecutarse en estos dos ambientes móviles. Es importante anotar que el artículo también muestra cómo se modeló e implementó un juego, llamado Laberinto 2D, en Cocos 2DX, esto sirve para ilustrar cómo Cocos2DX se ocupa de todo el procesamiento de gráficos OpenGL y de esta forma no se presenten inconvenientes al ejecutarse en diversos dispositivos móviles. Al final se muestra el funcionamiento del juego aplicando la arquitectura y las herramientas propuestas.

Resumen (en)

This paper we present the architecture and tools used in the development a 2D game that works on both Android and IOS. To do this we use the Cocos2DX, this tool allows to development 2D game with portability and power required to run on these two mobile environments used. It is important to note that the article also shows how modeled and implemented in Cocos 2DX a game, called 2D Labyrinth, this serves to illustrate how Cocos2DX handles all processing OpenGL graphics and thus no problems when running submitted in various mobile devices. And finally, we show the game operation using the proposed architecture and tools.

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Cómo citar

APA

Wanumen-Silva, L. F. ., Cavanzo-Nisso, G. A. ., y Perez-Pereira, M. R. . (2022). Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX. Visión electrónica, 16(1). https://revistas.udistrital.edu.co/index.php/visele/article/view/18956

ACM

[1]
Wanumen-Silva, L.F. et al. 2022. Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX. Visión electrónica. 16, 1 (abr. 2022).

ACS

(1)
Wanumen-Silva, L. F. .; Cavanzo-Nisso, G. A. .; Perez-Pereira, M. R. . Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX. Vis. Electron. 2022, 16.

ABNT

WANUMEN-SILVA, Luis Felipe; CAVANZO-NISSO, Gloria Andrea; PEREZ-PEREIRA, Miguel Ricardo. Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX. Visión electrónica, [S. l.], v. 16, n. 1, 2022. Disponível em: https://revistas.udistrital.edu.co/index.php/visele/article/view/18956. Acesso em: 20 abr. 2024.

Chicago

Wanumen-Silva, Luis Felipe, Gloria Andrea Cavanzo-Nisso, y Miguel Ricardo Perez-Pereira. 2022. «Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX». Visión electrónica 16 (1). https://revistas.udistrital.edu.co/index.php/visele/article/view/18956.

Harvard

Wanumen-Silva, L. F. ., Cavanzo-Nisso, G. A. . y Perez-Pereira, M. R. . (2022) «Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX», Visión electrónica, 16(1). Disponible en: https://revistas.udistrital.edu.co/index.php/visele/article/view/18956 (Accedido: 20 abril 2024).

IEEE

[1]
L. F. . Wanumen-Silva, G. A. . Cavanzo-Nisso, y M. R. . Perez-Pereira, «Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX», Vis. Electron., vol. 16, n.º 1, abr. 2022.

MLA

Wanumen-Silva, Luis Felipe, et al. «Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX». Visión electrónica, vol. 16, n.º 1, abril de 2022, https://revistas.udistrital.edu.co/index.php/visele/article/view/18956.

Turabian

Wanumen-Silva, Luis Felipe, Gloria Andrea Cavanzo-Nisso, y Miguel Ricardo Perez-Pereira. «Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX». Visión electrónica 16, no. 1 (abril 11, 2022). Accedido abril 20, 2024. https://revistas.udistrital.edu.co/index.php/visele/article/view/18956.

Vancouver

1.
Wanumen-Silva LF, Cavanzo-Nisso GA, Perez-Pereira MR. Arquitectura de un Juego en 2D para Android y IOS Usando Cocos2DX. Vis. Electron. [Internet]. 11 de abril de 2022 [citado 20 de abril de 2024];16(1). Disponible en: https://revistas.udistrital.edu.co/index.php/visele/article/view/18956

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